Put the output folder in your godot project (enable the plugins before)
enabled the plugins and restart project. select dtl file to play or run it in code like : Dialogic.start( dtl file,false). you can also use ArticySceneGenerator (my godot plugin) which including Dialogic start timeline and event trigger.
I cannot find a way to make this work, I'm not sure if I am doing something wrong it works with the demo files you provide but when I export my own from the same demo it fails creating blank dch and dtl files. This tool would've been a godsend if I could've made it work ;-;
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Hi, can it work with Dialogic?
Put the output folder in your godot project (enable the plugins before)
enabled the plugins and restart project.
select dtl file to play or run it in code like : Dialogic.start( dtl file,false). you can also use ArticySceneGenerator (my godot plugin) which including Dialogic start timeline and event trigger.
It depends on Dialogic
I cannot find a way to make this work, I'm not sure if I am doing something wrong it works with the demo files you provide but when I export my own from the same demo it fails creating blank dch and dtl files. This tool would've been a godsend if I could've made it work ;-;
Hi ,can you send the log of this tool to my email 10987893@qq.com.
Admittingly it was a dumb mistake on my part, overlooked a part of the config. Thanks for the help!
Thanks for your feedback, I will add some instructions for these configurations in the next version